Right now all I am able to show is what Sega releases to the public. So I took these shots from a video that is available for download on Gametrailers.com. While working on The Incredible Hulk game I was responsible for many environment and character artist duties. Just about everything in this game is destructible. I was assigned the task of setting up the destructibility, collision, pickup ability, havok, and special effects particles for buildings, vehicles, and over 1300 props. I also worked on asset creation and population of the free roaming city and its other large environments.